You Know I Had to Do It to Em Mtg
With and then many new MTG sets in 2021, it's no large surprise that the pantheon of Magic: The Gathering cards we have access to now is stronger than e'er.
In fact, the sheer power of a lot of this year'due south sets is kind of hard to wrap your head around. Yous only have to look at the fact that nosotros got a reprint of Heroes Downfall, ane of the best pieces of removal in Standard history, but downshifted from rare to uncommon, to see how much Magic has changed.
The power creep is undeniable but, on the plus side, it does hateful that you lot've probably picked up some incredible cards this year. There are plenty of breakout stars from nearly of the sets released in 2021, simply only a few cards tin truly stand at the pinnacle of this particular business firm of cards.
Best Magic: The Gathering cards 2021
- Ragavan, Nimble Pilferer
- Alrund's Epiphany
- Murktide Regent
- Goldspan Dragon
- Expressive Iteration
- Urza's Saga
- Dragon'south Rage Channeler
- Shardless Agent
- Kalain, Reclusive Painter
- Valki, God of Lies // Tibalt, Cosmic Imposter
Information technology's hard to pin downward the best cards from an entire year. Things move so fast, especially with the staggering release schedule of 2021, that what was good a couple of months ago has already been completely outstripped by something new.
However, there are some cards that take undoubtedly had a massive impact this twelvemonth. While they might not still be at the forefront of every deck, they're all worth talking about. Hither are our picks for the x all-time MTG cards from 2021.
1. Ragavan, Nimble Pilferer
Aptly named

The uncontested top dog from this year has to be this little monkey. This little one-mana Red 2/1 is absurdly flexible. If information technology deals damage to another player, it grants you a treasure token and allows you to draw one of the opponent'south cards, as well. It has a dash cost of two mana, which allows information technology to come up in with haste, but puts it back in your hand at the stop of the turn.
The fact that this bill of fare generates mana, draws cards and is also just a two/1 for one mana makes information technology very difficult to trounce. In fact, information technology's so incredibly pop that y'all'd be lucky to pick 1 up for under £70. Nosotros'd obviously recommend against spending that much coin on one monkey - but if y'all want to exist competitive, you might have to.
2. Alrund's Epiphany
Extra turns forever

There are two things that almost always stop upwards overpowered in Magic: The Gathering. The kickoff of those is cost reduction, and the second is when a card allows yous to have extra turns. Alrund's Epiphany is a 7-mana sorcery that falls into the latter category. Non but do you lot become an extra turn, you also get to brand two 1/1 flying Bird tokens to assault with that turn.
Alrund's Epiphany as well has foretell, which is a mechanic that allows you to pay 2 mana to put it into exile and makes it cost only six mana in a subsequently turn. This protects it from hand disruption like discard effects, but tin help it blend in with other foretold cards to make information technology impossible to see coming.
3. Murktide Regent
Toll reduction is dangerous

You know we talked about toll reduction? Well, that's what Murktide Regent does best. As a seven-mana three/iii with flying, information technology's safe to say that Murktide Regent is just good considering of its abilities. Murktide Regent has delve, which means y'all can exile cards from a graveyard to aid pay for information technology. That ways y'all tin reduce it to a two-mana bill of fare if y'all have plenty cards.
It reads: "Murktide Regent enters the battlefield with a +1/+1 counter on it for each instant and sorcery menu exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on Murktide Regent." Even if all you practise is cast 2 of these in a row, you'll suddenly have a 13/thirteen and an viii/viii dragon if every exiled menu was an instant or a sorcery. It's cool.
iv. Goldspan Dragon
Archetype dragon

Some other choice, another dragon. Goldspan Dragon is a v-mana Reddish 4/4 with flying and haste. Historically speaking, this is the sugariness spot for the summit-end of whatsoever skilful aggressive Carmine deck. However, we're in 2021, and that means that the card also has to have some over-the-acme ability - and Goldspan Dragon delivers.
You see, whenever it attacks or becomes the target of a spell, you get to create a treasure token. Treasure tokens can be sacrificed to grant one mana. That's already adept. There'due south still more though, as Goldspan Dragon also makes it so that you can sacrifice your treasure tokens for ii mana instead of one. Dragons do love their treasure, but none more so than the Goldspan Dragon.
5. Expressive Iteration
Take your option

Card depict spells are incredibly useful equally long as they're well costed. Expressive Iteration costs one Blue and ane Carmine mana, and reads: "Wait at the meridian three cards of your library. Put one of them into your mitt, put 1 of them on the bottom of your library, and exile 1 of them. You may play the exiled bill of fare this turn."
In brusque, you pay two mana and effectively go to draw 2 cards. Plus, because information technology says you lot can play the exiled cards instead of simply cast them, it means you can utilize information technology to exile lands and so play them. This is a frighteningly efficient card, and we'd be surprised if it didn't see a lot of play for some fourth dimension to come.
6. Urza'due south Saga
This is a land?

It's odd to see a land on this list, just that speaks volumes well-nigh merely how obnoxious the ability level of Modernistic Horizons 2 is. Urza's Saga isn't just your standard land; information technology's an enchantment along with existence a land, and a saga at that. The name'southward a little on the nose, but who tin mistake that level of nostalgia?
It can immediately exist used for one colorless mana, and on its second turn gains the ability to create creature tokens. The tertiary turn allows you to search your deck for an artifact with a mana toll of zero or one and then put it straight into play. Even if you're simply looking at Commander, this allows you to put a Sol Band straight into play, only that's probably the tamest thing yous can do with this matter.
7. Dragon's Rage Channeler
Another beatdown

We've got another one-mana Red creature here that also happens to be a powerhouse. Dragon's Rage Channeler is a i/1 that allows yous to surveil whenever you cast a noncreature spell. Surveil is a mechanic that lets you look at the top menu of your library, and either go on information technology there or put information technology into the graveyard.
The carte du jour also has delirium. This is an result that triggers if you have four or more carte du jour types in your graveyard. As long equally that's the case, Dragon'south Rage Channeler becomes a 3/3 with flying that has to assault each plow. Information technology's incredibly easy to achieve delirium when you're also activating surveil regularly, and that makes this a very consistent beatdown.
viii. Shardless Agent
An incredible reprint

We've bent the rules a bit here, equally Shardless Agent isn't a new card, but it did make a large leap in 2021. Having originally released inside Planechase 2012, the card was only legal in Legacy, Vintage and Commander up until its re-release in this year's Modernistic Horizons ii. Thanks to this re-release, it'southward now legal in Modern and it's a powerhouse.
Shardless Agent is a three-mana Greenish and Blue 2/2 creature with pour. That means that when yous cast it, you get to exile cards from the top of your library until you hitting a nonland card with a lower mana value, and then you can cast that menu for costless. It'due south been a staple in Legacy and beyond for a long fourth dimension, and its appearance in Mod is just every bit stiff.
9. Kalain, Reclusive Painter
Treasure for everyone

Kalain, Reclusive Painter is a 2-mana Black and Red 1/2 that reads: "When Kalain, Reclusive Painter enters the battleground, create a Treasure token. Other creatures y'all command enter the battlefield with an additional +1/+ane counter on them for each mana from a Treasure spent to cast them."
The card is good for sure, merely it'due south on this list because nosotros feel equally though it represents the way treasure tokens have evolved this year. They've gone from existence a somewhat underwhelming and underutilised mechanic in Ixalan to something that borders on being cleaved thanks to the likes of cards like Korvold, Fae-Cursed King.
10. Valki, God of Lies // Tibalt, Cosmic Imposter
So good information technology changed the game

Finally, we take a MTG card that represents how outdated some mechanics can be. Valki, God of Lies is a two-mana god, but it's not the thing that made sure pour had to change. The other side of Valki is a vii-mana planeswalker called Tibalt, Cosmic Impostor. Information technology used to be that if you cast a pour carte, such as Shardless Agent, that y'all could then cast either side of a card like this.
However, it became incredibly clear incredibly quickly that this merely wasn't the correct way to practise things. As such, and cheers to this ane card, the style that cascade works now has been stock-still to conform the new era of double-faced cards we're now in. Valki, God of Lies // Tibalt, Catholic Imposter might not be the strongest menu of the yr, but it's had one of the greatest effects on MTG in 2021.
Source: https://www.dicebreaker.com/games/magic-the-gathering-game/best-games/best-mtg-cards-2021
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